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[BETA] Silencers | Speedrun Shooter

[BETA] Silencers | Speedrun Shooter

A Roblox experience owned by Crunchy Bread Studios.

Description (written by the developer; not a statement by this register)

Welcome agent. You are tasked with taking out high profile targets on multiple missions. Remember, you cannot leave without the target dead. Collateral damage to civilians is completely okay and highly encouraged. Anything is a weapon; how will the target meet their untimely fate? Multiple missions! Each with its unique design! Good luck, agent. Either you die, or they do. Time to make the decision. ***UPDATE LOG*** Changed Troll button UI Added, and are working on new Italian map Deleted old train map

Last updated by the developer 27 Jun 2026, 01:15 UTC.

0
playing (measured 8 Sept 2026, 02:00 UTC)
305
lifetime visits
62%
liked (8 👍 / 5 👎)
6
favourites (19.7 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 02:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Explode Troll
15 R$
Kill Troll
10 R$
Shrink Troll
5 R$
Fling Troll
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Silencers! · welcome21 · 0.00% win
Talked to the Director · other3 · 0.00% win
Met the CEO! · other3 · 0.00% win
Met the Owner! · social2 · 0.00% win
Killed CEO · other2 · 0.00% win
Killed Robert · other1 · 0.00% win
Touched the duck · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.