nil obby [V 0.1.11]
A Roblox experience owned by Official SGS Online.
ObbyENannoyingdifficultminimalist
Description (written by the developer; not a statement by this register)
[ VERY UNFINISHED! ERADICATE ALL EXPECTATIONS! ] Note: This game currently has very little content AND PROBABLY WILL NOT BE GETTING ANY MORE. THIS GAME ONLY CURRENTLY CONTAINS: - 5.1 stages - 1 side stage - 0 collectables. FAAAAAAAHHHHHHHHHHH - 8 npcs these numbers WILL increase as i roll out updates. ===================================================== an annoying obby designed to be annoying. sometimes pure skill, sometimes just some gimmick. ===================================================== this is a pretty difficult obby game that has only a few checkpoints. if you are easily angered or bad at obbies, it is advised that you do not play this game. do not dislike the game because you have a skill issue.
Last updated by the developer 16 May 2026, 16:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 20:39 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.