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Work At Coco Cafe 🌴

Work At Coco Cafe 🌴

A Roblox experience owned by Coco Cafe RP.

RoleplayENcafe simulationjob roleplaysocial hangout

Description (written by the developer; not a statement by this register)

Welcome to Coco Cafe V4! 🌴 Coco Cafe is a cozy and modern cafe where you can sit back, relax, and enjoy a wide variety of drinks and snacks. Whether you want to hang out with friends or work as a barista and get tipped — there is something for everyone! Here you can: ☕ Order delicious drinks & snacks! 🎉 Get promoted in ranks! 👋 Work as a barista and earn tips! 😊 Hang out with your friends! 📌 Apply to work at Coco Cafe V4 Join the group and apply at the Application Center! https://www.roblox.com/games/108718041712874/Application-Center Tags: Cafe, restaurant, boba, roleplay, bakery, drinks, food, eat, jobs, barista, work, earn Robux, game, RP

Last updated by the developer 10 Aug 2026, 18:22 UTC.

0
playing (measured 10 Aug 2026, 19:19 UTC)
51,831
lifetime visits
84%
liked (280 👍 / 53 👎)
769
favourites (14.8 per 1k visits)
24 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:1913first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
8,000 R$
Manager Rank
1,499 R$
Donation
900 R$
Headless
90 R$
2x Speed
60 R$
Junior Barista Rank
40 R$
VIP
30 R$
No NPC Cooldown
29 R$
Selfie Stick
20 R$
Segway
15 R$
Golden Cookie
10 R$
Golden Boba Tea
10 R$
Golden Donut
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Coco Cafe! · welcome29,686 · 100.0% win
Staff Rank · other7,205 · 57.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.515 August 2026 — 85 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:0184-1
15 Aug 2026, 18:0185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.