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Saranjana Expedition [Season 2]

Saranjana Expedition [Season 2]

A Roblox experience owned by RASTUDIO.

SurvivalIDsurvivalindonesian_urban_legendexploration

Description (written by the developer; not a statement by this register)

Saranjana adalah sebuah kota atau alam misterius yang tersembunyi, terinspirasi dari legenda urban Indonesia. Konon, kota ini tak terlihat di peta, namun memiliki peradaban yang maju dan penuh teka-teki. Dalam petualangan ini, kamu akan menjelajahi suasana mistis, mengungkap rahasia yang tersembunyi, dan menghadapi hal-hal yang tak bisa dijelaskan oleh logika. Tujuan utamamu: menemukan jalan pulang kembali ke alam nyata. 🏕️ PETUALANGAN SURVIVAL! 🏕️ ⛺ Dirikan tenda checkpoint & koleksi tenda favoritmu 🎒 Kelola lapar, haus & tenaga - berburu & masak makanan 🔥 Mekanik unik - buat api unggun, dirikan berbagai objek & banyak lagi 🎒 Inventory system - simpan itemmu ke tas agar aman 🏃 Sprint, carry system & Coil (gamepass) 👑 VIP/VVIP - nametag keren & item eksklusif 🎵 Dance, emote & musik area 📸 Freecam mode untuk foto/video terbaik 🏆 Koleksi item, skill & badge - pamerkan di profilmu 🎉 Secret item toolpack setiap event! 🛡️ Report system - laporkan pemain yang melanggar aturan

Last updated by the developer 7 Aug 2026, 07:40 UTC.

4
playing (measured 11 Aug 2026, 02:20 UTC)
453,283
lifetime visits
63%
liked (647 👍 / 382 👎)
1,317
favourites (2.9 per 1k visits)
24 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
400 R$
VIP
200 R$
Multi Carry
100 R$
Coil Speed
99 R$
Tenda Biru (Permanent)
99 R$
Boombox Premium
99 R$
Tenda Pink (Permanent)
99 R$
boombox
66 R$
Tenda Abu (Permanent)
45 R$
Sign (Permanent)
25 R$
Camp Fire (Permanent)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finish Reached! · progression36,228 · 34.6% win
Spirit of Rusa · other16,313 · 30.8% win
Winter Event · other6,966 · 0.00% win
Chinese Dragon · collection4,624 · 0.00% win
Tenda Hijau · other2,794 · 65.4% win
Penakluk kunti · other1,994 · 3.8% win
Panda · other1,080 · 0.00% win
Firework · other294 · 0.00% win
Halloween · other80 · 0.00% win
Ramadhan · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:0663no change
14 Aug 2026, 22:0063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.