Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UI + interior Update!] Nursing Home Sim

[UI + interior Update!] Nursing Home Sim

A Roblox experience owned by Nursing Home Simulator.

SimulatorENhealthcaresimulationelderly care

Description (written by the developer; not a statement by this register)

🩺 NURSING HOME SIMULATOR 🩼 Simulate working in a nursing home and experience how it feels! 🩺 Care for our residents and give them a good day! 😁 The game is currently still in development, so bugs and lack of features can be expected! ⚠️ ⚠️ Wounds and traces of blood may be visible! 🩸 *nursing, nurse, healthcare, elderly, nursing home, care, medicine, bandage, caring, cna, doctor, outside, game

Last updated by the developer 25 Sept 2026, 14:07 UTC.

0
playing (measured 6 Oct 2026, 07:00 UTC)
7,042
lifetime visits
76%
liked (37 👍 / 12 👎)
69
favourites (9.8 per 1k visits)
24 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Oct 2026, 07:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Visited Nursing Home Simulator! 🩺🩹 · welcome5,664 · 100.0% win
Followed the turorial! · other2,894 · 100.0% win
Reached 10 XP! · progression1,514 · 76.9% win
Helped Mrs. May · other1,283 · 76.9% win
Helped Mrs. Williams! · other1,081 · 46.2% win
Reached 25 XP! · progression1,006 · 46.2% win
Helped Mr. Jones! · other963 · 30.8% win
Helped Mr. Stone! · other867 · 46.2% win
Helped Mr. Smith! · other844 · 46.2% win
Helped Mr. Montgomery! · other259 · 46.2% win
Reached 100 XP! · progression55 · 0.00% win
Reached 250 XP! · progression9 · 0.00% win
Reached 500 XP! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.