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Be an Egg

Be an Egg

A Roblox experience owned by The Yoo Pt 2.

SimulatorENeggsimulatorevolution

Be an Egg is a simulator experience created on June 24, 2025. It has accumulated 9,350,693 lifetime visits and 21,235 favorites. The game currently has 38 players online. It holds an 84% like percentage. The experience focuses on size progression and collecting orbs.

Description (written by the developer; not a statement by this register)

🥚 Welcome to Be an Egg! 🥚 🏃‍ Collect orbs on the ground to increase your size! 🏃‍ 💀 Crush eggs smaller than you. 💀 💸 Earn money to unlock Rare Skins. 💸 🏆 Become the Strongest in the game! 🏆 ⭐ LIKE + FAVORITE + JOIN THE GROUP for +1,000 Starting Size! 🏅 Plus Benefits: 50% More Size! 😴 Tired of dying? Private servers are FREE!! 🎉 tags: egg, simulator, eat blobs, io, grow an egg, grow, eat slimes, size, progression, evolution, evolve

Last updated by the developer 22 Jun 2026, 00:44 UTC.

38
playing (measured 10 Aug 2026, 15:23 UTC)
9,350,693
lifetime visits
83%
liked (15,092 👍 / 3,089 👎)
23,442
favourites (2.5 per 1k visits)
24 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2367first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy (x100)
3,499 R$
Inf Bank Storage
1,899 R$
V.I.P (Permanent)
399 R$
Ignore Bank Timer
399 R$
+25,000 Starter Size
359 R$
2x Cash
349 R$
2x Size Growth
299 R$
+10,000 Starter Size
259 R$
2x Magnet
179 R$
+5,000 Starter Size
139 R$
+1,000 Starter Size
79 R$
Premium Rewards
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,085,706 · 100.0% win
Played for 5 Mins! · other2,594,306 · 99.0% win
Played for 10 Mins! · other1,548,595 · 53.3% win
Played for 30 Mins! · other474,646 · 11.6% win
Played for 1 Hour! · other97,594 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.513 August 2026 — 84 % liked23 August 2026 — 84 % liked2 September 2026 — 84 % liked12 September 2026 — 84 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:5383no change
12 Oct 2026, 20:5283no change
2 Oct 2026, 20:5183no change
22 Sept 2026, 20:5083-1
12 Sept 2026, 20:4984no change
2 Sept 2026, 20:4884no change
23 Aug 2026, 20:4784no change
13 Aug 2026, 20:4784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.