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[🔥 ALPHA RELEASE] disaster asylum

[🔥 ALPHA RELEASE] disaster asylum

A Roblox experience owned by Random Creation's!.

SurvivalENdisaster survivalchaos fightingrandomized items

Description (written by the developer; not a statement by this register)

[STILL IN ALPHA PHASE, WILL BEGIN BETA PHASE SOON] OBJECTIVE: Attempt to kill everyone with the randomized items you were given and try to survive the randomized disaster as well. There are 3 classes for every item, these include: Melee Range Misc You will receive one item of each class in total giving you 3 items, now go on forth and KILL EVERYONE! tags: SEWH, sewh, SomethingEvilWillHappen, somethingevilwillhappen, item, item asylum, asylum, roblox, disaster, naturaldisaster, naturaldisastersurvival, survival, randomizer, fighting, chaos

Last updated by the developer 9 Aug 2026, 04:54 UTC.

0
playing (measured 11 Aug 2026, 08:32 UTC)
750
lifetime visits
91%
liked (10 👍 / 1 👎)
5
favourites (6.7 per 1k visits)
24 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

hi
600 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9110095.520 August 2026 — 100 % liked9 October 2026 — 91 % liked20 August 20269 October 2026
2 measurements spanning 51 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 22:4891-9
20 Aug 2026, 09:19100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.