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🐷 Steal A Pig

🐷 Steal A Pig

A Roblox experience owned by Dx's Studios.

RoleplayENPiggy IPStealthMultiplayer

🐷 Steal A Pig is a roleplay experience created on 2025-06-25. It has recorded 1,250,327 lifetime visits and 9,259 favorites. The current player count is zero. The game holds a 69% like percentage. It supports desktop, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

🐷 STEAL A PIG 🐷 Welcome to Steal a Pig, a brand-new twist inspired by Piggy from MiniToon! 🔑🚪 👍 Like the game and join the group 💨 Run and strategize your way through bases as you try to steal Pigs without getting caught! ⚡ Outsmart the other players and bring Pigs back to your base before they catch you, or risk losing Pigs! 👥 Play with or against friends -- who will get rich and who will fall? ✨ Features: 🎮 Multiplayer mayhem 🐖 A sneaky new gameplay twist 🔒 Unlockable Pig skins & secrets 💻 Supports Desktop, Mobile and Tablet players

Last updated by the developer 23 Jun 2026, 07:48 UTC.

0
playing (measured 10 Aug 2026, 19:22 UTC)
1,250,327
lifetime visits
69%
liked (1,829 👍 / 805 👎)
9,245
favourites (7.4 per 1k visits)
25 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD+ COMMANDS
599 R$
exclusive piggy
299 R$
VIP+ COMMANDS
199 R$
ban hammer / Fling Players
149 R$
Flying carpet
119 R$
Void Slap
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played during Alpha! · other97,608 · 0.00% win
Welcome to Steal a Piggy · welcome30,872 · 100.0% win
1x1x1x1 · other4,811 · 0.00% win
The Metallica Event · social536 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:5369no change
14 Aug 2026, 13:4669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.