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I always knew you were special [Showcase]

I always knew you were special [Showcase]

A Roblox experience owned by BrilliantMachines Games.

RoleplayENnarrativeshowcasedystopian

Description (written by the developer; not a statement by this register)

Imagine a world where every move you make is shaped by someone else. A system built to guide your thoughts before you can even question them. The media you see, the schools you grow through, the rules you're told to follow. All designed to turn you into a copy of what they want. A life on rails. A loop without an end. They teach you early not to ask why. They reward you for memorizing, not imagining. They don’t want creators. They want followers. Creator: @Avector_A | BrilliantMachines

Last updated by the developer 4 May 2026, 09:00 UTC.

0
playing (measured 10 Aug 2026, 20:00 UTC)
5,467
lifetime visits
99%
liked (358 👍 / 4 👎)
372
favourites (68.0 per 1k visits)
25 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:000first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9917 August 2026 — 99 % liked27 August 2026 — 99 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 21:0799no change
17 Aug 2026, 21:0199first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.