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Summit To Neko

Summit To Neko

A Roblox experience owned by The Electric Army..

ObbyENobstacle coursestory-drivenneko theme

Description (written by the developer; not a statement by this register)

Welcome to Summit to Neko! Your goal is simple: deliver a birthday card to Neko. But be warned it's not going to be easy! The path is full of challenging obstacles that will put your skills to the test. Navigate carefully, dodge hazards, and prove you have what it takes to reach Neko and make their birthday unforgettable! TAGS: Neko, Neko, Neko, Neko, Neko, Neko, Neko.Neko, Neko, Neko, Neko, Neko, Neko, Neko.Neko, Neko, Neko, Neko, Neko, Neko, Neko.Neko, Neko, Neko, Neko, Neko, Neko, Neko. Neko game, Neko game, Neko game, Neko game. Neko Girl, Neko girl , Neko girl, Neko girl. Funny Story, Story game, The Neko Story.TAGS: Neko, Neko, Neko, Neko, Neko, Neko, Neko.Neko, Neko, Neko, Neko, Neko, Neko, Neko.Neko, Neko, Neko, Neko, Neko, Neko, Neko.Neko, Neko, Neko, Neko, Neko, Neko, Neko. Neko game, Neko game, Neko game, Neko game. Neko Girl, Neko girl , Neko girl, Neko girl. Funny Story, Story game, The Neko Story.

Last updated by the developer 4 Aug 2025, 22:16 UTC.

0
playing (measured 20 Aug 2026, 11:31 UTC)
672
lifetime visits
75%
liked (3 👍 / 1 👎)
4
favourites (6.0 per 1k visits)
25 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 11:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Mayor ending! · progression131 · 0.00% win
The weird button ending.. · secret69 · 0.00% win
Easy Ending! · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.