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Brainrot TROLL Obby! πŸ€ͺ

Brainrot TROLL Obby! πŸ€ͺ

A Roblox experience owned by SS | Smooth Studio..

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Description (written by the developer; not a statement by this register)

Free UGC drop at 500 likes πŸŽ‰πŸ€  Can you reach the top in this Brainrot obby? πŸŒ€ Each Level has different Brainrot! 🌈 200 rainbow-themed stages to climb! πŸ–οΈ Watch out for trolls! πŸ† Finish the obby to unlock new Brainrots! πŸ‘ Like and join the group for rewards! Tags: Italian Brainrot, Brainrot, Tung Tung Sahur, Tralalero Tralala, Bombardiro Crocodilo, Ballerina Cappuccina, Brr Brr Patapim, Cappuccino Assassino, Boneca Ambalabu, Chimpanzini Bananini Join the group for robux giveaways!

Last updated by the developer 30 Jun 2025, 09:40 UTC.

0
playing (measured 24 Aug 2026, 11:49 UTC)
5,421
lifetime visits
50%
liked (6 πŸ‘ / 6 πŸ‘Ž)
141
favourites (26.0 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 11:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Jet Pack
249 R$
Rocket Launcher
249 R$
Magic Carpet
249 R$
Grapple Hook
199 R$
Flying Cloud
199 R$
Fusion Coil [SUPER OP!]
99 R$
2X Speed
99 R$
Double Jump
99 R$
Radio
99 R$
Sword
99 R$
Laser Gun
99 R$
Gravity Coil
49 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Brainrot Obby! Β· welcome4,884 Β· 0.00% win
You Win! Β· progression1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.