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Pineapple Pizza Shop Tycoon! 🍍🍕

Pineapple Pizza Shop Tycoon! 🍍🍕

A Roblox experience owned by Yungmuney Neanderthals.

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Description (written by the developer; not a statement by this register)

You're a nobody. No one likes you. You're broke and have zero friends. 😔 BUT you have a genius plan—selling pineapple pizza to people floating down a river (on some random island). Build conveyors, restore an abandoned factory, and start making sales. Prove everyone wrong... get rich and TAKE OVER THE WORLD. (with Hawaiian pizza) (while being slightly morally questionable) 🍍 💾 Progress saves automatically! 💾 🎮 JOIN THE GROUP FOR A 125% CASH BOOST! 🎮 👍 Like for more updates! 👍 pineapple on pizza tycoon / hawaiian pizza tycoon similar to "prove dad wrong tycoon / prove mom wrong tycoon" games

Last updated by the developer 26 Jun 2025, 03:02 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
70,149
lifetime visits
69%
liked (169 👍 / 77 👎)
454
favourites (6.5 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob Players
3,000 R$
Auto Sell
349 R$
3x Faster Restockers
349 R$
hire beast
249 R$
HIRE THE GOAT
199 R$
2x Cash
199 R$
hire ice spice
149 R$
hire kai
149 R$
hire speed
99 R$
hire caseoh
99 R$
carry multiple pizzas
99 R$
2x Pineapple Pizzas
99 R$
Starterpack (300k cash, 3k pizzas, 5 chips)
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PINEAPPLE PIZZA! · other46,188 · 0.00% win
SELLING · other46,152 · 0.00% win
STARTED · welcome46,105 · 0.00% win
YOU · other46,091 · 0.00% win
YOU RULED THE WORLD. · progression41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6915 August 2026 — 69 % liked4 September 2026 — 69 % liked14 October 2026 — 69 % liked15 August 202614 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 19:5169no change
4 Sept 2026, 16:1669no change
15 Aug 2026, 14:3369first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.