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Squid Game Troll Tower

Squid Game Troll Tower

A Roblox experience owned by Impossible Towers.

Tower defenseENtower defenseslap mechanicsquid game IP

Squid Game Troll Tower is a Roblox experience created on June 26, 2025. It has accumulated 735,889 lifetime visits and holds 479 favorites. The experience maintains a 78% like percentage. Currently, zero users are playing. The genre field is null. The description indicates gameplay involves tower progression and player interaction inspired by Slap Tower and Squid Game.

Description (written by the developer; not a statement by this register)

🔥 You will automatically receive a security morph in the game! 💥 Welcome to Squid Game Troll Tower Troll Tower! 🏆 Make your way through the challenging tower by trolling other players! 🖐️ Get unique slaps! 🔥 Prove that you are the strongest! 👍 Thumbs up for updates! inspired by “Slap Tower 🖐️” by 크롱 스튜디오, Squid Game by Netflix Group: https://www.roblox.com/communities/35988486/Impossible-Towers

Last updated by the developer 9 Jul 2025, 23:41 UTC.

0
playing (measured 10 Aug 2026, 15:48 UTC)
735,889
lifetime visits
78%
liked (451 👍 / 125 👎)
479
favourites (0.7 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Slaps 🤚
2,999 R$
HD Admin ⭐
1,200 R$
BIG Slap Glove
699 R$
Laser ⚡
499 R$
Fly Carpet ☁️
399 R$
Slap Glove 🤚
299 R$
Galaxy Slap 🌌
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! :D · welcome544,793 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.