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Mars Bagel Shop Tycoon! 👽🥯

Mars Bagel Shop Tycoon! 👽🥯

A Roblox experience owned by Yungmuney Neanderthals.

TycoonENspacefoodfactory

Description (written by the developer; not a statement by this register)

You're a failure. Nobody likes you. You're broke and friendless. 😔 But then you get a brilliant idea: You're going to sell bagels. On the streets. On Mars. Build conveyors. Construct a factory. Start pushing bagels to the Martian masses. Climb your way to the top. Get rich. Prove everyone wrong... and RULE THE WORLD (with bagels) (maybe by being a little evil) 🥯 💾 Your progress saves automatically 💾 🎮 JOIN THE GROUP FOR 125% CASH 🎮 👍 Like if you want more updates! 👍 Inspired by “prove mom wrong” and "prove dad wrong" tycoons

Last updated by the developer 26 Jun 2025, 18:39 UTC.

3
playing (measured 10 Aug 2026, 14:08 UTC)
60,913
lifetime visits
74%
liked (381 👍 / 132 👎)
825
favourites (13.5 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob Players
3,000 R$
Auto Sell
349 R$
3x Faster Restockers
349 R$
hire beast
249 R$
HIRE THE GOAT
199 R$
2x Cash
199 R$
hire kai
149 R$
hire ice spice
149 R$
2x Bagels
99 R$
Starterpack (300k cash, 3k bagels, 5 chips)
99 R$
hire caseoh
99 R$
hire speed
99 R$
carry multiple bagels
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SELLING · other41,344 · 100.0% win
STARTED · welcome41,329 · 100.0% win
BAGELS · other41,140 · 100.0% win
YOU · other41,082 · 100.0% win
You ruled mars. · progression61 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:0874no change
15 Aug 2026, 15:5274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.