Mars Bagel Shop Tycoon! 👽🥯
A Roblox experience owned by Yungmuney Neanderthals.
TycoonENspacefoodfactory
Description (written by the developer; not a statement by this register)
You're a failure. Nobody likes you. You're broke and friendless. 😔 But then you get a brilliant idea: You're going to sell bagels. On the streets. On Mars. Build conveyors. Construct a factory. Start pushing bagels to the Martian masses. Climb your way to the top. Get rich. Prove everyone wrong... and RULE THE WORLD (with bagels) (maybe by being a little evil) 🥯 💾 Your progress saves automatically 💾 🎮 JOIN THE GROUP FOR 125% CASH 🎮 👍 Like if you want more updates! 👍 Inspired by “prove mom wrong” and "prove dad wrong" tycoons
Last updated by the developer 26 Jun 2025, 18:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 16:08 | 74 | no change |
| 15 Aug 2026, 15:52 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.