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My Laundromat! 🧼

My Laundromat! 🧼

A Roblox experience owned by My Laundromat Group.

TycoonENsimulationmanagementtycoon

My Laundromat! 🧼 is a tycoon experience created on 2025-06-26. It has recorded 1,863,000 lifetime visits and 6,446 favorites. Currently, one user is playing. The game holds an 87% like percentage. It supports PC, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

Welcome To My Laundromat! 🧼 ✨ UPDATE 4 Out Now! How to Play: 🛠️ Build your own multiple floor laundromat! ⚙️ Upgradeable laundry machines! 🧍 Hire and manage workers! 🔓 Unlock new rooms and equipment! 😴 You Earn Coins Offline! ⌛ Premium players get +10% CASH! 👥 Invite friends for free rewards! 💬 Join our group for rewards, updates, and codes! https://www.roblox.com/communities/565528771/My-Laundromat-Group#!/about Game is supported on all platforms PC 🖥️, mobile 📱, tablet 📟, and console 🎮

Last updated by the developer 3 Aug 2026, 20:44 UTC.

1
playing (measured 10 Aug 2026, 19:02 UTC)
1,863,000
lifetime visits
87%
liked (3,973 👍 / 582 👎)
6,440
favourites (3.5 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Guest Boost!
249 R$
Double Coins
199 R$
Loyal Guests
125 R$
2x XP
99 R$
Efficient Furniture!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,115,197 · 100.0% win
Standing On Business · other1,080,294 · 100.0% win
Making Progress · progression890,088 · 75.9% win
Ground Floor Completed · progression607,876 · 69.0% win
First Floor Completed · progression263,419 · 41.4% win
Second Floor Completed · progression131,503 · 13.8% win
Third Floor Completed · progression11,073 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:4887no change
24 Aug 2026, 10:1687no change
14 Aug 2026, 10:1587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.