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Finish The Squid Game Obby

Finish The Squid Game Obby

A Roblox experience owned by Brow Developers.

ObbyENSquid GameObbyParkour

Description (written by the developer; not a statement by this register)

🏁 Welcome to Finish The Squid Game Obby! 🦑✨ Can you survive all 64 stages of this crazy Squid Game-inspired obby? Jump, run, and dodge your way through colorful challenges and tricky jumps! 🌈💥 🎮 Play with friends, race to the finish, and claim your winner badge! 💚 Easy for beginners, fun for pros, and perfect for grinding while chatting! 🔴 Updates coming soon with new stages and secrets! ✨ LIKE & FAVORITE if you love obbies! ✨ Make Sure To Join The Group https://www.roblox.com/communities/35415351/Brow-Developers#!/about Tags Obby, Squid Game, Parkour, Platformer, Obstacle Course, Tower, Easy, Hard, Impossible, Difficulty Chart

Last updated by the developer 31 Jul 2025, 16:34 UTC.

0
playing (measured 27 Aug 2026, 06:38 UTC)
2,965
lifetime visits
71%
liked (5 👍 / 2 👎)
434
favourites (146.4 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 06:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Cloud
400 R$
Rainbow Carpet
400 R$
BoomBox
250 R$
Laser Gun
250 R$
Speed Coil
50 R$
Gravity Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,582 · 0.00% win
The End · progression282 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.