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[👻] Steal a Horror

[👻] Steal a Horror

A Roblox experience owned by SEECRETXS.

HorrorENhorrormonster-collectorbase-building

[👻] Steal a Horror is a horror genre Roblox experience created on 2025-06-26. The game currently has 3 players online. It has accumulated 5,815,157 lifetime visits, 16,897 favorites, and maintains an 80% like percentage.

Description (written by the developer; not a statement by this register)

🕷️ Welcome to Steal a Horror! ⭐ Like the game and join the group for future updates 🔦 How to Play: 🎭 Buy a Monster or Steal one from other players 💰 Collect cash from your Monsters 🏚️ Expand your base and discover new Monsters 🔁 Rebirth and unlock new items to assist in stealing from other players! 🕹️ Supports Desktop, Mobile, Tablet, and Console! 🧑‍💻 Developed by @Seecretxs and @PR7MIUM 👥 Join the group: https://www.roblox.com/groups/35208355/SEECRETXS

Last updated by the developer 24 May 2026, 07:28 UTC.

3
playing (measured 10 Aug 2026, 18:32 UTC)
5,815,157
lifetime visits
80%
liked (4,958 👍 / 1,228 👎)
16,918
favourites (2.9 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:324first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleport Wand
299 R$
2x Cash
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,238,423 · 79.5% win
First Monster · progression1,908,300 · 66.1% win
First Steal · other710,995 · 33.3% win
Winner · other361,560 · 16.8% win
Rebirth 1 · progression182,561 · 17.6% win
Legendary · other158,012 · 14.1% win
Rebirth 2 · progression81,593 · 8.2% win
Apocalypse · other71,237 · 5.9% win
Lucky · other66,197 · 2.7% win
Rebirth 3 · progression44,484 · 5.1% win
Rebirth 4 · progression28,047 · 2.7% win
Primordial · other23,078 · 4.3% win
Rebirth 5 · progression16,656 · 1.6% win
Rebirth 6 · progression11,886 · 0.80% win
50 Steals · collection7,918 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:2380no change
14 Aug 2026, 00:2280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.