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UGC SIMULATOR

UGC SIMULATOR

A Roblox experience owned by trula.

SimulatorENUGCAFKSimulator

UGC SIMULATOR is a simulator experience created on 2025-06-26. It has accumulated 3,054,179 lifetime visits and 285,271 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description notes point accumulation mechanics and cross-platform support for PC, mobile, and tablet devices.

Description (written by the developer; not a statement by this register)

Welcome to UGC SIMULATOR How to play? - Every second you play you get one point! - Go to the UGC shop to redeem your points! - New Daily UGC'S! - Play with your friends, shop, skip, and more! ⭐- Favorite and leave a 👍 like for more and better updates! Game is supported on all platforms PC 🖥️, mobile 📱, and tablet 📟 tags: Ugc, afk for ugc, Wait for ugc, dance for ugc, simulator, tap for ugc, play for ugc

Last updated by the developer 12 Oct 2025, 03:10 UTC.

0
playing (measured 10 Aug 2026, 16:30 UTC)
3,054,179
lifetime visits
94%
liked (13,112 👍 / 845 👎)
285,086
favourites (93.3 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10X Points
1,749 R$
5X Points
999 R$
2X Points
499 R$
Ban Hammer
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:4694no change
14 Aug 2026, 05:3894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.