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Steal a Forsaken

Steal a Forsaken

A Roblox experience owned by owen's random creations.

RoleplayENtrollingrebirthstealing mechanics

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a Forsaken! 👍 Like the game and join the group 🌀 Next Rainbow Guest 666: 1000 LIKES! How to Play: 👽 Buy a Forsaken 🥷 Steal Forsakens from other players 💸 Generate money 🐦‍🔥 Rebirth ✋ Buy slaps and troll gear to troll other players! 💻 Supports Desktop, Mobile and Tablet players 🙏 Credit to Forsaken DEVS we made all assets Owenyahhh, mint1043 & Ohad2021

Last updated by the developer 3 Aug 2026, 02:48 UTC.

0
playing (measured 24 Aug 2026, 10:08 UTC)
334,116
lifetime visits
63%
liked (393 👍 / 235 👎)
22,716
favourites (68.0 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 10:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,399 R$
Magic Carpet
299 R$
VIP
219 R$
Galaxy Slap
149 R$
+60 Seconds (PERMANENT)
129 R$
Starter Pack [OP]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Steal · other138,927 · 0.00% win
Forsaken · other138,609 · 0.00% win
A · other85,537 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63676524 August 2026 — 67 % liked4 September 2026 — 65 % liked24 October 2026 — 63 % liked24 August 202624 October 2026
3 measurements spanning 61 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:2063-2
4 Sept 2026, 02:3165-2
24 Aug 2026, 10:1667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.