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R6 Dynamic Ragdoll

R6 Dynamic Ragdoll

A Roblox experience owned by Fat Kirry Studio.

Sandbox & buildingENphysics simulationsandboxragdoll mechanics

R6 Dynamic Ragdoll is a sandbox-building experience created on 2025-06-27. The game currently has 94 players online. It has accumulated 6,530,378 lifetime visits and 611,176 favorites. User engagement metrics show an 86% like percentage. The experience features ragdoll physics and various interactive tools within its open sandbox environment.

Description (written by the developer; not a statement by this register)

Enjoy an open sandbox experience with advanced ragdoll physics. Get hit by hammers, jump down mountains, fling other players, run over NPC's with your car & so much more! Game starts with automatic ragdolling, change in settings if you want. 🎃 HALLOWEEN UPDATE - Night sky, Halloween Decorations, Trick or Treat available at the house, Pumpkin Launcher, Hallow Slap Tool, Bug Fixes. To turn off the night sky that is enabled automatically, go to the top of your screen and tap the sun icon. PRESS "R" TO RAGDOLL ON PC 💣Level Rewards ♨️Bouncy Springs 🛝Slides 🖐️Slap & Fling Tools ⭐ Follow @pixlyze on Roblox! (go to my profile, click the 3 dots and press follow.) Do note, this is in beta testing, There might be some bugs! *REJOIN WHEN PURCHASING GAMEPASSES* Inspired by: Ragdoll Engine & such TAGS: #ragdoll #ragdolling #euphoria #euphoriaragdolls #re #rag #ragdollengine #engine #messaround #hangout #fun #r6 advanced ragdoll #r6 dynamic ragdoll #r6

Last updated by the developer 15 Jul 2026, 20:32 UTC.

94
playing (measured 10 Aug 2026, 14:34 UTC)
6,530,378
lifetime visits
86%
liked (4,714 👍 / 751 👎)
620,259
favourites (95.0 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3454first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Tool Pack
1,300 R$
Admin Fling Tool!
500 R$
Admin Car [RAGDOLLS PLAYERS]
349 R$
Fly Tool
349 R$
Epic Fling Tool!
300 R$
Overdrive Jetpack
249 R$
Hallow Slap
199 R$
More Vehicles
120 R$
Vision GT Car (GO SUPER FAST!)
120 R$
Push Tool (Knock people over!)
119 R$
Impulse Grenade (fling others)
119 R$
Super Fling Tool!
115 R$
Balloon (GO SUPER HIGH!)
110 R$
Pumpkin Launcher
99 R$
Fling Tool!
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played R6 Advanced Ragdoll! · other2,927,689 · 100.0% win
you touched the cube · other770,641 · 37.2% win
KABOOM!! · other571,034 · 28.8% win
LAVAAAAAAAAAAAAAAAAAA! · other528,106 · 27.6% win
Joined The Group! · social319,386 · 39.4% win
TRICKED! (Halloween 2025) · other114,298 · 12.9% win
TREAT! (Halloween 2025) · other70,185 · 8.0% win
Mushroom Cloud · other4,123 · 0.00% win
1 Second I Was Walking, Next Second I'm in the Air · other3,751 · 0.00% win
It's a bird, it's a plane, it's a... METEOR?! · other2,587 · 0.00% win
Area 51 · progression2,147 · 0.00% win
Did... That just happen? · secret1,930 · 0.00% win
TSUNAMI WARNING! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3186no change
13 Aug 2026, 23:3086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.