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[ARCTIC] Fling people while spinning at high speed

[ARCTIC] Fling people while spinning at high speed

A Roblox experience owned by Fling people while spinning at high speeds group.

MinigamesENphysics-basedspinningflinging

The Roblox experience [ARCTIC] Fling people while spinning at high speed is a minigame created on 2025-06-27. It has recorded 1,765,480 lifetime visits and 4,974 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The experience features mechanics for spinning and flinging objects, with a world record height of 53.0Qd studs noted in the description.

Description (written by the developer; not a statement by this register)

in this game you spin at high speeds and fling people and object to outer space. Make flinging funnier with abilities or trails. ⚠️THIS GAME MAY TRIGGER EPILEPSY FOR SOME PEOPLE SO DONT PLAY IT WITH EPILEPSY⚠️ controls: R - reset character CTRL - fling yourself/Use ability Shift - sprint Founder: Patrik_123910 Map maker and modeler: Skelletans3 Main Scripter and animator: playerMichalCZE WR IN HEIGHT: 53.0Qd STUDS

Last updated by the developer 26 Jul 2026, 18:00 UTC.

0
playing (measured 10 Aug 2026, 23:38 UTC)
1,765,480
lifetime visits
83%
liked (2,119 👍 / 429 👎)
4,975
favourites (2.8 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ur crazy if you donate this much
1,500 R$
777 DONATION
777 R$
Donation-100
100 R$
Donation-50
50 R$
donation-26
26 R$
donation-25
25 R$
Donation-10
10 R$
donation-5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

obby master · progression54,622 · 0.00% win
Found Florp30,954 · 0.00% win
PARTY · other25,499 · 0.00% win
Fling beginner · other7,325 · 24.4% win
try getting higher · other5,129 · 14.6% win
Fly high · other586 · 0.00% win
MET THE OWNER · social447 · 0.00% win
MET THE MODELER · other377 · 0.00% win
OK MAYBE SLOW DOWN A LITTLE? · other242 · 0.00% win
Meet the Coder · welcome222 · 0.00% win
Mushroom quest · other42 · 0.00% win
Certified Flinger · other11 · 0.00% win
Baller · other11 · 0.00% win
Golden Coconut Rookie · welcome11 · 0.00% win
Moai Blessing · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:4783no change
14 Aug 2026, 10:4683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.