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[ARCTIC] Fling people while spinning at high speed

[ARCTIC] Fling people while spinning at high speed

A Roblox experience owned by Fling people while spinning at high speeds group.

MinigamesENphysics-basedspinningflinging

The Roblox experience [ARCTIC] Fling people while spinning at high speed is a minigame created on 2025-06-27. It has recorded 1,765,480 lifetime visits and 4,974 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The experience features mechanics for spinning and flinging objects, with a world record height of 53.0Qd studs noted in the description.

Description (written by the developer; not a statement by this register)

in this game you spin at high speeds and fling people and object to outer space. Make flinging funnier with abilities or trails. ⚠️THIS GAME MAY TRIGGER EPILEPSY FOR SOME PEOPLE SO DONT PLAY IT WITH EPILEPSY⚠️ controls: R - reset character CTRL - fling yourself/Use ability Shift - sprint Founder: Patrik_123910 Map maker and modeler: Skelletans3 Main Scripter and animator: playerMichalCZE WR IN HEIGHT: 53.0Qd STUDS

Last updated by the developer 26 Jul 2026, 18:00 UTC.

0
playing (measured 10 Aug 2026, 23:38 UTC)
1,765,480
lifetime visits
83%
liked (2,133 👍 / 437 👎)
5,024
favourites (2.8 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ur crazy if you donate this much
1,500 R$
777 DONATION
777 R$
Donation-100
100 R$
Donation-50
50 R$
donation-26
26 R$
donation-25
25 R$
Donation-10
10 R$
donation-5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

obby master · progression54,633 · 0.00% win
Found Florp30,959 · 0.00% win
PARTY · other25,499 · 0.00% win
Fling beginner · other8,467 · 25.8% win
try getting higher · other5,360 · 0.00% win
Fly high · other664 · 0.00% win
MET THE OWNER · social449 · 0.00% win
MET THE MODELER · other377 · 0.00% win
OK MAYBE SLOW DOWN A LITTLE? · other284 · 0.00% win
Meet the Coder · welcome236 · 0.00% win
Mushroom quest · other47 · 0.00% win
Airborne · other39 · 0.00% win
Launched · other20 · 0.00% win
Golden Coconut Rookie · welcome16 · 0.00% win
Certified Flinger · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:3183no change
13 Oct 2026, 13:3083no change
3 Oct 2026, 13:2383no change
23 Sept 2026, 13:2283no change
24 Aug 2026, 10:4783no change
14 Aug 2026, 10:4683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.