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Manufrontier ⚙️

Manufrontier ⚙️

A Roblox experience owned by 16-Bit Studios.

SimulatorENautomationfactory buildingFactorio-inspired

Manufrontier ⚙️ is a simulator experience created on 2025-06-27. The game has accumulated 1,266,033 lifetime visits and 23,578 favorites. Currently, 25 players are active. The title holds a 75% like percentage. It focuses on industry building, automation, and factory expansion mechanics.

Description (written by the developer; not a statement by this register)

Manufrontier is an industry building game, where you automate the manufactoring of goods, research new technologies and expand your ever-growing factory! • Extract base resources from underground. • Convert them into materials and energy. • Construct and research new machines! ⚠️ Manufrontier is still a work in progress, various bugs and glitches may occur! Game inspired by Factorio.

Last updated by the developer 30 Jun 2026, 15:15 UTC.

25
playing (measured 10 Aug 2026, 17:30 UTC)
1,266,033
lifetime visits
75%
liked (3,322 👍 / 1,106 👎)
23,717
favourites (18.7 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3024first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sandbox Mode
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome536,347 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:4575no change
14 Aug 2026, 13:3875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.