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Weapon Troll Tower

Weapon Troll Tower

A Roblox experience owned by TOMMY TOWER.

ObbyENTower ObbyTroll MechanicsAnime Themes

Weapon Troll Tower is an obby experience created on 2025-06-27. It has accumulated 3,347,388 lifetime visits and 355,920 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description highlights reaching the top for rewards and collecting cash for troll weapons.

Description (written by the developer; not a statement by this register)

🎉 Welcome To Weapon Troll Tower! Reach the top for a HEAVEN Slap and a Rainbow Carpet 😈 Collect Cash by completing obbies or the tower to purchase new OP Troll Weapons! ✔️ Premium Benefits: +2 Walkspeed to help reach the top Faster! Tags: Weapon, RTHRO, Gear Tower, Laser, Bomb, Troll Tower, Slap, Anime, Parkour, Obstacle Course, Rainbow, Easy, Popular, Jump, Challenge, Anime, Cart Ride, Naruto, Dragon Ball, Military, Free.

Last updated by the developer 9 Mar 2026, 23:47 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
3,347,388
lifetime visits
95%
liked (9,037 👍 / 458 👎)
356,002
favourites (106.4 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
599 R$
Infinity Slap Hand
549 R$
Galaxy Slap Hand
429 R$
Flying Carpet
399 R$
Flying Cloud
349 R$
Jetpack
349 R$
Flames Slap Hand
349 R$
Grappling Hook
299 R$
Laser Gun
299 R$
OP Trolls
299 R$
Electric Slap Hand
299 R$
Slap Hand
249 R$
Ultra Coil
119 R$
Gravity Coil
59 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,777,915 · 100.0% win
First Win! · progression530,625 · 30.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:0195no change
24 Aug 2026, 05:0095no change
14 Aug 2026, 04:5395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.