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Я пушистая как мышка капибара! Обби

Я пушистая как мышка капибара! Обби

A Roblox experience owned by Shamrоck Studio.

ObbyRUCapybaraObbyMeme

Я пушистая как мышка капибара! Обби is an obby experience created on 2025-06-27 by Shamrock Studio. The game records 1,159,995 lifetime visits and 78,006 favorites. It maintains an 80% like percentage. Currently, zero users are playing. The description lists tags including Capybara, Parkour, and Admin features. The content is licensed under CC BY-NC-ND 4.0.

Description (written by the developer; not a statement by this register)

🎉 Добро Пожаловать в Я пушистая как мышка капибара! Обби! 👍 Не забывайте поставить лайк игре! Я пушистая как мышка капибара! Обби © 2025 by Shamrock Studio is licensed under CC BY-NC-ND 4.0. 🎤 Теги: Капибара, Капибара Обби, Мем, Obby, Паркур, Обби Сап-двач, DuoDeveloper, Админка, Купить админку, Vip, Mod, Capybara, Parkoure, Easy Obby.

Last updated by the developer 2 Sept 2025, 20:10 UTC.

0
playing (measured 10 Aug 2026, 23:50 UTC)
1,159,995
lifetime visits
80%
liked (429 👍 / 109 👎)
78,006
favourites (67.2 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AttackDoge
299 R$
TommyGun
199 R$
Админка: Mod
199 R$
Boombox
129 R$
Админка: VIP
99 R$
Rainbow Carpet
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Привет! · welcome595,430
Просто чиловый парень.. · other116,373

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.