Steal a Gumball
A Roblox experience owned by Dracity Studios.
SimulatorENSteal MechanicGumball IPRebirth/Progression
Steal a Gumball is a simulator experience created on June 27, 2025. The game has accumulated 3,806,244 lifetime visits and 26,861 favorites. It maintains an 89% like percentage. Currently, zero players are active in the experience. The title focuses on character stealing mechanics and rebirth systems within the simulator genre.
Description (written by the developer; not a statement by this register)
🐱 Welcome to Steal a Gumball! 👍 Like the game & join the group How to Play: 🔹 Buy a Character 🔹 Steal Characters from other players 🔹 Generate money over time 🔹 Rebirth to boost progress 🔹 Unlock items & gear to troll others! 💻 Playable on PC, Mobile, Console, and Tablet! 🔴Exploiting = Ban! Found a hacker? record/screenshot & report it in the Server ❗ 📋Tags: Steal A Brainrot, Brainrot, Brainrot Meme, Steal a Fish, Steal, Steal a, Steal a Meme, Steal, My Singing, Stealing, My Singing Brainrot, Gumball, Darwin, The Amazing World Of Gumball
Last updated by the developer 4 Apr 2026, 20:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 03:49 | 89 | no change |
| 24 Aug 2026, 03:48 | 89 | no change |
| 14 Aug 2026, 03:47 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.