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[BLOOD ๐Ÿฉธ]๐Ÿ Steal a Bad Bee ๐Ÿ

[BLOOD ๐Ÿฉธ]๐Ÿ Steal a Bad Bee ๐Ÿ

A Roblox experience owned by ร˜ZA.

TycoonENbee collectionhive buildingstealing mechanic

Description (written by the developer; not a statement by this register)

๐Ÿ Welcome to Steal a Bad Bee! ๐Ÿ [TOP 3 PLAYERS AUTOMATICALLY GET ADMIN] Get ready to build the biggest, baddest bee empire ever! ๐Ÿ’ฅ๐Ÿฏ Start with a tiny hive and grow your swarm by collecting all kinds of beesโ€”from the cute Little Bee ๐Ÿ to the mighty Elephant Bee ๐Ÿ˜๐Ÿ and the super rare Mythic Bad Bees! ๐ŸŒˆ๐Ÿ”ฅ ๐Ÿ’ฐ Make Honey โ€“ Your bees never sleep! Use their honey to upgrade your hive and unlock even crazier bees. ๐Ÿ—๏ธ Grow Your Hive โ€“ Build bigger, better, and cooler hives to attract powerful bees. ๐Ÿ•ต๏ธ Steal Bees โ€“ Sneak into other playersโ€™ hives and steal their best bees... but be carefulโ€”they can steal yours too! ๐Ÿ˜ˆ Can you collect every bee and climb the leaderboards? ๐Ÿ†๐Ÿ Your buzzing adventure starts now! ๐Ÿš€โœจ ๐Ÿ’ป Supported on : Moblie, Tablet, Computer, Console Inspired by "Steal a Baddie."

Last updated by the developer 10 Jun 2026, 14:28 UTC.

0
playing (measured 10 Aug 2026, 21:02 UTC)
397,284
lifetime visits
92%
liked (744 ๐Ÿ‘ / 66 ๐Ÿ‘Ž)
32,370
favourites (81.5 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

HD ADMIN
998 R$
VIP
250 R$
Flying Carpet
199 R$
AK47
199 R$
2X HONEY
198 R$
Pistol
150 R$
Auto Honey๐Ÿฏ
140 R$
Mega Slap Hand
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

B ยท other85,820 ยท 0.00% win
B ยท other85,794 ยท 0.00% win
A ยท other85,775 ยท 0.00% win
S ยท other85,764 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

9214 August 2026 โ€” 92 % liked24 August 2026 โ€” 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 91โ€“93 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:0692no change
14 Aug 2026, 22:5392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.