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GD Recreation [WIP]

GD Recreation [WIP]

A Roblox experience owned by TRex gamer squad.

RacingENGeometry DashrecreationWIP

Description (written by the developer; not a statement by this register)

This game is still in EXTREME development. Feedback would be greatly appreciated:) like goal: 55% like ratio GD Recreation is a roblox game that attempts to recreate the game "Geometry Dash" in the most "technical" way possible.

Last updated by the developer 27 Aug 2026, 00:25 UTC.

30
playing (measured 27 Aug 2026, 01:16 UTC)
346,709
lifetime visits
49%
liked (537 👍 / 553 👎)
2,184
favourites (6.3 per 1k visits)
27 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 01:1640first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donatio to the fifth
32 R$
donatio to the fourth
16 R$
donatio cubed
8 R$
donatio squared
4 R$
donatio
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Supporter · welcome350,713 · 100.0% win
100K VISITS! · other346,428 · 100.0% win
Play! · welcome334,345 · 100.0% win
250k VISITS · other267,587 · 100.0% win
500K VISITS!!! · other172,671 · 100.0% win
Look what I found! · collection120,538 · 46.3% win
Creator · other113,725 · 44.7% win
Versus! · other38,249 · 14.1% win
Shiny! · collection37,986 · 15.9% win
Stereo Madness! · progression10,913 · 5.2% win
Back On Track! · progression4,676 · 2.1% win
Well met! · social3,118 · 0.00% win
Polargeist! · progression2,620 · 1.3% win
Dry Out! · progression1,951 · 0.70% win
Base After Base! · progression1,674 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

475048.527 August 2026 — 47 % liked6 September 2026 — 47 % liked16 September 2026 — 48 % liked26 September 2026 — 49 % liked6 October 2026 — 50 % liked16 October 2026 — 49 % liked26 October 2026 — 49 % liked4927 August 202626 October 2026
7 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 01:1949no change
16 Oct 2026, 01:1849-1
6 Oct 2026, 01:1850+1
26 Sept 2026, 01:1849+1
16 Sept 2026, 01:1748+1
6 Sept 2026, 01:1747no change
27 Aug 2026, 01:1647first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.