⚔️ Knockback!
A Roblox experience owned by Studio Knockback.
Fighting & PvPENknockback mechanicslast one standingstick abilities
Knockback! is a fighting-pvp experience created on 2025-06-28. It has recorded 778,188 lifetime visits and 1,804 favorites. The current player count is 0. The experience holds a 74% like percentage. Players utilize sticks with special abilities to eliminate opponents and unlock new items using coins earned from wins.
Description (written by the developer; not a statement by this register)
💥 Welcome to Knockback! 👑 Unlock sticks with special abilities to eliminate people and be the last one standing! [How To Play] • Use your knockback stick to knock others off the map • Charge your sticks unique ability by hitting other players • Use coins from winning games and eliminating others to unlock better sticks! VIEW UPDATE LOGS INGAME! ⚠️ The game is in alpha and updates are being worked on, please report any bugs in the group ⚠️ Cheating will result in a ban ⚠️ Private servers do not award coins, kills, or wins! Credits: Music: Kevin MacLeod Special Thanks To All Testers Inspired by Slap Battles and Sky Wars
Last updated by the developer 21 Jun 2026, 02:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:35 | 74 | no change |
| 14 Aug 2026, 17:33 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.