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[BETA] Survive Unlimited Events

[BETA] Survive Unlimited Events

A Roblox experience owned by Joyeux Games.

SurvivalENsurvivalrandom eventsnatural disaster

Description (written by the developer; not a statement by this register)

THIS GAME IS IN BETA, BUGS MAY OCCUR. ⚡This game contains increasing chaos! Random events never stop coming! Try to survive for as long as you can! Increase your win streak to earn more XP! There are currently 35 events and 5 maps in total. Credits: @joyeuxjun (roblox) - Builder / Scripter @FireOfTheGreatRain (roblox) - Animation / VFX @QwQReiQwQ & @bravevien (roblox) - Artist Inspired by "Natural Disaster Survival" Join the group to receive 100 Medical Bills daily! https://www.roblox.com/communities/717319450/Joyeux-Games

Last updated by the developer 3 May 2026, 13:11 UTC.

0
playing (measured 10 Aug 2026, 21:22 UTC)
6,612
lifetime visits
82%
liked (23 👍 / 5 👎)
34
favourites (5.1 per 1k visits)
28 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[VIP] Insurance
299 R$
Sword
99 R$
Gravity Coil
49 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Survival · progression4,739 · 0.00% win
5 Win Streak · progression1,610 · 0.00% win
Level 5 · progression589 · 0.00% win
10 Win Streak · progression464 · 0.00% win
Level 10 · progression85 · 0.00% win
25 Win Streak · progression22 · 0.00% win
Survive with 1 hp · other19 · 0.00% win
Level 25 · progression7 · 0.00% win
Level 50 · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.