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kind of off

kind of off

A Roblox experience owned by Community Rj.

Social & hangoutENdancesocialmusic

kind of off is a social-hangout experience created on 2025-06-28. It has recorded 4,917,032 lifetime visits and 399,469 favorites. The current player count is 0. User engagement metrics show a 67% like percentage. The description identifies the content as a new dance experience.

Description (written by the developer; not a statement by this register)

new dance !!

Last updated by the developer 23 Jun 2026, 21:18 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
4,917,032
lifetime visits
67%
liked (1,116 👍 / 541 👎)
399,449
favourites (81.2 per 1k visits)
28 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

teste
5,617 R$
teste2
1,123 R$
Katana Rosa
350 R$
Katana Mzm
350 R$
Doce
350 R$
Aura 5
300 R$
Aura 4
300 R$
Aura 10
300 R$
Aura 2
300 R$
Aura 1
300 R$
Aura 3
300 R$
Aura 9
300 R$
Aura 8
300 R$
Aura 7
300 R$
Aura 6
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Resident · welcome817,596 · 0.00% win
⭐ LEVEL 50 · progression11,314 · 0.00% win
3 hours playing · other9,810 · 0.00% win
🔥 LEVEL 100 · progression7,669 · 0.00% win
Community Member · other3,427 · 0.00% win
You have 12 hours of playing time. · progression1,264 · 0.00% win
💎 LEVEL 300 · progression947 · 0.00% win
VIP Resident · other581 · 0.00% win
👑 LEVEL 500 · progression293 · 0.00% win
⚡ LEVEL 800 · progression159 · 0.00% win
🌟 LEVEL 1000 · progression120 · 0.00% win
72 hours played32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.