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Climb to Snipe!

Climb to Snipe!

A Roblox experience owned by ClimbToBecomeTheSniper.

ObbyENtower climbsniper combattroll gadgets

Climb to Snipe! is an obby experience created on 2025-06-28. It has accumulated 1,539,300 lifetime visits and 15,384 favorites. The game holds a 77% like percentage. Currently, zero users are playing. The description highlights parkour mechanics, item loadouts, and a sniper elimination objective.

Description (written by the developer; not a statement by this register)

CLIMB THE TOWER AND BECOME THE SNIPER 🎯 [UPDATE 2.0] - New coils! - Now you create loadouts with items - Bug fixes - Quality of life Spend your cash on TROLL gadgets to mess with your rivals. ✨ Use Parkour skills to dodge bullets and traps! 💣 Stop other climbers! 💎 Loot fallen players for cash and get rich! How to Play: ➡️ Ride the Elevator - New waves start every 30 seconds! 💵Buy items - They can help your climb or mess other climbers! 🧗 Climb & Dodge - Watch out for the Sniper scope and traps. 🏆 Touch the Top - Instantly BECOME THE SNIPER! 💥 Eliminate Climbers - Defend your spot at the summit! Non-stop action. No rounds. Just climb or shoot!

Last updated by the developer 21 Jul 2026, 21:59 UTC.

0
playing (measured 10 Aug 2026, 18:01 UTC)
1,539,300
lifetime visits
77%
liked (10,034 👍 / 2,966 👎)
15,348
favourites (10.0 per 1k visits)
28 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Crazy Freaky Sandwich
395 R$
Kill Brick
285 R$
Sniper Xray
240 R$
Ultra Slap Hand
198 R$
Double Jump
149 R$
2x Cash
144 R$
Orbital Shield
140 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,024,714 · 100.0% win
Sniper · other276,165 · 64.9% win
Back to the Beginning · progression25,271 · 5.4% win
Gift from God · other17,057 · 0.00% win
??? · other77 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:1977no change
24 Aug 2026, 12:0277no change
14 Aug 2026, 12:0177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.