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(BETA) RICOCHET

(BETA) RICOCHET

A Roblox experience owned by …UNKNOWN STUDIOS….

ShooterENmultiplayerbouncing bulletsbeta

Description (written by the developer; not a statement by this register)

!EPILEPSY WARNING! Ricochet is a multiplayer FPS, unlike any other. Next thing you know, bullets are bouncing off the walls and then you fall to the ground. We now have mobile support and console support! (Keyboard and mouse is recommended though.) MOBILE ONLY SERVERS COMING SOON DONT WORRY We are now BETA, expect bugs. CREDITS cornmonster10million - Main Scripter/Gun Design/Project Lead nikobaho25 - Helper/Co-Scripter/Animator hoiimtem5 - Owner/Builder/Artist red_condore - Builder/Artist Sonicblaster - Music/Composer Rialagg - Gun Models

Last updated by the developer 19 Jul 2026, 02:13 UTC.

0
playing (measured 13 Aug 2026, 00:30 UTC)
2,903
lifetime visits
90%
liked (46 👍 / 5 👎)
182
favourites (62.7 per 1k visits)
28 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other1,466 · 0.00% win
ALPHA TESTER · other429 · 0.00% win
Donater0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.