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[NEW UPDATE HOROR] MOUNT IJEN

[NEW UPDATE HOROR] MOUNT IJEN

A Roblox experience owned by HyperXz Studio.

AdventureIDsimulationnatureexploration

Description (written by the developer; not a statement by this register)

🌋 Jelajahi Keajaiban Kawah Ijen Selamat datang di Gunung Ijen, permata megah di ujung timur Pulau Jawa, Indonesia! Dalam game petualangan santai ini, Anda akan menapaki lereng gunung berapi aktif, menyusuri jalur alami di tengah hutan tropis, dan menyaksikan sendiri fenomena alam langka: api biru menyala di tengah malam. NEW UPDATE 1.3 ✅FIX BUG ✅NEW NAMETAG ✅ADD RANK = PEMULA,SEPUH DAN LAINNYA ✅ NEW LOADING SCREEN ANIMASI AWAL SPAWN ✅ NEW TRACK Thanks For playing this game (bantu like nya ya :) Still beta Dont Forget To like and join Grup HyperXz Studio For Get verified 🗺️ Fitur Utama: 🔥 Saksikan fenomena Blue Fire yang legendaris — hanya ada dua di dunia! 🌴 Telusuri jalur pendakian alami di antara vegetasi tropis dan kabut pegunungan 💎 Temukan danau kawah berwarna hijau toska terbesar di dunia 🌄 Nikmati perjalanan damai menuju puncak 2769 meter di atas permukaan laut 🧭 Mainkan sendiri atau bersama teman dalam mode eksplorasi kooperatif multipemain @HyperXz Studio

Last updated by the developer 25 Apr 2026, 15:02 UTC.

0
playing (measured 11 Aug 2026, 02:04 UTC)
315,650
lifetime visits
48%
liked (319 👍 / 343 👎)
1,255
favourites (4.0 per 1k visits)
29 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Selamat Datang Di Gunung Ijen · welcome158,884 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.