Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[FLOWERY] Ability Tower

[FLOWERY] Ability Tower

A Roblox experience owned by KRD Studio_v1.

Tower defenseENtower defenserandom abilitiesroguelite

[FLOWERY] Ability Tower is a tower-defense experience created on 2025-06-29. It has 9,001,337 lifetime visits and 223,969 favorites. Currently, 454 users are playing. The game holds a 52% like percentage. Players receive random abilities every five minutes. Permanent unlocks are available through hidden trials. Data saves automatically upon death or exit.

Description (written by the developer; not a statement by this register)

🎲 EVERY 5 MINUTES, A NEW ABILITY CHOSEN BY FATE. Welcome to Ability Tower! ⚡ HOW TO PLAY: 1. Wait for the countdown—every 5 minutes, you are randomly granted a powerful new Ability! 2. Have Fun (That's the important part!) 🔥 FEATURES: • 🔮 SECRET UNLOCKS: Think you're clever? Discover hidden secrets and complete trials to unlock exclusive, PERMANENT abilities that you keep forever! • Full Data Saving! Your rolled Ability save automatically on death and when you leave. • Endless Chaos—expect the unexpected and watch funny moments unfold! 👍 7K LIKES FOR UPDATE

Last updated by the developer 29 Aug 2026, 17:04 UTC.

93
playing (measured 1 Sept 2026, 03:50 UTC)
9,746,001
lifetime visits
56%
liked (10,579 👍 / 8,169 👎)
246,510
favourites (25.3 per 1k visits)
29 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93858475.510 August 20261 September 2026
249 measurements spanning 21 days, net -85. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 249
Measured (UTC)PlayersChange
1 Sept 2026, 03:5093-21
1 Sept 2026, 02:50114-9
1 Sept 2026, 01:50123-56
1 Sept 2026, 00:50179+46
31 Aug 2026, 23:50133+12
31 Aug 2026, 22:50121-11
31 Aug 2026, 21:50132-14
31 Aug 2026, 20:50146+6
31 Aug 2026, 19:50140+9
31 Aug 2026, 18:50131-35
31 Aug 2026, 17:50166-12
31 Aug 2026, 16:50178+7
31 Aug 2026, 15:50171-3
31 Aug 2026, 14:50174-19
31 Aug 2026, 13:50193-36
31 Aug 2026, 12:50229+15
31 Aug 2026, 11:50214+16
31 Aug 2026, 10:50198+21
31 Aug 2026, 09:50177+9
31 Aug 2026, 08:50168first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Ability
229 R$
2x Inventory
149 R$
Sandevistan
149 R$
OP Gauntlet
99 R$
Flame Flight
99 R$
Heal Prayer
49 R$
VIP
—

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played ability tower · other3,595,665 · 21.9% win
[Old] B34t c00lkid hidden obby · secret1,589,589 · 0.00% win
Winner · progression500,790 · 5.2% win
[Old] beat the cool guest obby · progression431,589 · 0.00% win
Reach Yellow Floor · progression344,568 · 11.9% win
B34T c00lkid obby · progression341,399 · 11.5% win
Beat Guest 1337 charge obby · progression111,240 · 6.6% win
The Tiger of West Junior High · other109,528 · 11.9% win
Beat guest 1337 Punch Obby · progression99,468 · 4.4% win
Obtain Projection Dash · other72,475 · 42.5% win
Discovered 10 Abilities · collection48,155 · 14.1% win
You truly are ... a True Gambler!!! · other47,869 · 5.7% win
Guest Parry · other39,747 · 4.1% win
Behind The Tree · other36,827 · 3.9% win
Discovered 20 Abilities · collection18,055 · 7.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

50565313 August 202622 October 2026
256 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–57 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 256
Measured (UTC)% likedChange
22 Oct 2026, 21:1756no change
12 Oct 2026, 21:1656no change
2 Oct 2026, 21:1556no change
22 Sept 2026, 21:0856+2
12 Sept 2026, 21:0854+3
2 Sept 2026, 21:0751no change
1 Sept 2026, 03:5051no change
1 Sept 2026, 02:5051no change
1 Sept 2026, 01:5051no change
1 Sept 2026, 00:5051no change
31 Aug 2026, 23:5051no change
31 Aug 2026, 22:5051no change
31 Aug 2026, 21:5051no change
31 Aug 2026, 20:5051no change
31 Aug 2026, 19:5051no change
31 Aug 2026, 18:5051no change
31 Aug 2026, 17:5051no change
31 Aug 2026, 16:5051no change
31 Aug 2026, 15:5051no change
31 Aug 2026, 14:5051first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.