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Chandlery Game

Chandlery Game

A Roblox experience owned by Wickworks.

TycoonENcozymanagementcrafting

Description (written by the developer; not a statement by this register)

Welcome to Chandlery Game A little candle shop that lightens the citizens' day. However, for how long? Make candles for picky NPCs Upgrade your store, increase your speed and skills, and grow your silver stash Customers get mad if you mess up... Fail too many times and your reputation will go down the drain, along with your sales! Progress is saved on Private Servers You can report bugs on the Discord, as well as show or suggest models that might be added to the game! Inspired by Untitled Bakery

Last updated by the developer 4 Jul 2025, 14:42 UTC.

0
playing (measured 27 Aug 2026, 10:19 UTC)
1,153
lifetime visits
72%
liked (13 👍 / 5 👎)
69
favourites (59.8 per 1k visits)
29 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 10:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Apprentice Chandler · progression14 · 0.00% win
Generous Soul · other4 · 0.00% win
Silver Sprout · other3 · 0.00% win
People's Favorite · progression2 · 0.00% win
Seasoned Waxworker · collection2 · 0.00% win
Gilded Age · progression1 · 0.00% win
Town's Favorite · other0 · 0.00% win
Trained Artisan · progression0 · 0.00% win
Fortune Founders · other0 · 0.00% win
Master Chandler · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.