Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SkateCraft

SkateCraft

A Roblox experience owned by SplashDev.

SportsENskatingcraftingexploration

SkateCraft is a sports experience created on 2025-06-29. It has recorded 780,559 lifetime visits and 1,719 favorites. The game holds a 92 percent like percentage. Currently, zero users are playing. The description highlights features such as an underwater area, crafting mechanics, and mission systems.

Description (written by the developer; not a statement by this register)

🎮 Welcome to Skatecraft 🛹✨🚧 Check out our new Under Water Area! ============== 🔥 NEXT AREA DROPPING AT 500 LIKES! 🔥 👍 Like the game for an EXCLUSIVE RIDE! 👯 Join the Group! 🔔 Follow us! ============== 🚧 Relax, skate, and GRIND your way to glory! 💰 Pick up parts to CRAFT epic mystery rides 🛹 Can YOU unlock the RAREST board in the game? 👀🔥 💸 Collect coins to SMASH through area gates! 🔤 Find letters to complete words & earn bonuses! 🎯 New MISSIONS await in every new area! 💬 Invite your friends and become the ultimate Skatecrafter! 🏆

Last updated by the developer 15 Apr 2026, 01:10 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
780,559
lifetime visits
92%
liked (1,134 👍 / 105 👎)
1,723
favourites (2.2 per 1k visits)
29 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

I Played Beta! · welcome515,901 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked2 November 2026 — 92 % liked14 August 20262 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 20:4692no change
23 Oct 2026, 20:4592no change
13 Oct 2026, 20:3892no change
3 Oct 2026, 20:3792no change
23 Sept 2026, 20:3692no change
13 Sept 2026, 19:4692no change
3 Sept 2026, 19:3592no change
14 Aug 2026, 17:3292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.