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Obby For Owner Admin

Obby For Owner Admin

A Roblox experience owned by Free Owner Admin Group.

ObbyENObbyAdmin CommandsBuilding Tools

Obby For Owner Admin is an obby genre experience created on 2025-06-30. It has recorded 1,143,552 lifetime visits and 11,361 favorites. Currently, zero users are playing. The experience holds a 64% like percentage. The description notes it features Owner Admin with a default prefix of semicolon and specific building tool restrictions.

Description (written by the developer; not a statement by this register)

Complete the Obby for Owner Admin! This is like Admin House and other Obby for Admin games just with Owner Admin! The default prefix is ; If want to use Building Tools, you have to use it behind the red line that is behind the house. Certain commands will be disabled if they are game breaking. We want everyone to get a good shot at completing the obby. Hope you have fun in Obby for Owner Admin!

Last updated by the developer 8 Feb 2026, 06:45 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
1,143,552
lifetime visits
64%
liked (1,213 👍 / 696 👎)
11,361
favourites (9.9 per 1k visits)
30 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Sale] Permanent Owner Admin
135 R$
Custom Bubble Color
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome481,208 · 100.0% win
N · other481,057 · 100.0% win
I · other480,910 · 100.0% win
M · other480,768 · 100.0% win
D · other480,501 · 100.0% win
A · other480,069 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:3664no change
14 Aug 2026, 14:2364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.