Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[πŸ’ͺ] Slap POWER Simulator

[πŸ’ͺ] Slap POWER Simulator

A Roblox experience owned by BackMind.

SimulatorENslap combatpet collectionboss fighting

[πŸ’ͺ] Slap POWER Simulator is a simulator experience created on 2025-06-30. It currently has 18 players online. The game has accumulated 2,294,404 lifetime visits, 115,777 favorites, and a 96% like percentage.

Description (written by the developer; not a statement by this register)

πŸ’₯πŸ’ͺ SLAP POWER SIMULATOR πŸ’ͺπŸ’₯ πŸ”₯Slap EVERYONE to gain awesome Power! πŸš€ πŸ‘Š Defeat Bosses - THEY FIGHT BACK! πŸ† ✨ REBIRTH - Get CRAZY Power boosts to dominate faster! πŸ’ͺ πŸ¦Ήβ€β™‚οΈ Open Egg to get HUMAN FIGHTERS - Flex RARE Pets that help fight βš”οΈ FIGHT Other Players and Kill Them All! πŸ’Ž Unlock AURAS, TITLES and SKINS! Can YOU become the ULTIMATE SLAP KING? πŸ‘‘ Show everyone your power! πŸ”₯ JOIN the group & LIKE the game for FREE rewards! πŸŽ‰πŸ‘ 🏷️ Tags: Slap, Simulator, PVP, Pets, Boss, Auras, Rebirth, Fighting, Skins, Power

Last updated by the developer 2 Jul 2026, 23:47 UTC.

18
playing (measured 10 Aug 2026, 16:46 UTC)
2,294,404
lifetime visits
95%
liked (4,385 πŸ‘ / 231 πŸ‘Ž)
121,682
favourites (53.0 per 1k visits)
30 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Secret Hunter
9 R$
Godly Luck
6 R$
Auto Hatch
3 R$
Fast Hatch
3 R$
3x Luck
3 R$
+5 Pet Equipped
3 R$
3x Egg Hatch
3 R$
Auto Rebirth
3 R$
+3 Pet Equipped
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

959695.514 August 2026 β€” 96 % liked24 August 2026 β€” 95 % liked3 September 2026 β€” 95 % liked13 September 2026 β€” 95 % liked23 September 2026 β€” 95 % liked3 October 2026 β€” 95 % liked13 October 2026 β€” 95 % liked14 August 202613 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 11:2095no change
3 Oct 2026, 11:1995no change
23 Sept 2026, 11:1995no change
13 Sept 2026, 11:1795no change
3 Sept 2026, 11:1695no change
24 Aug 2026, 08:1895-1
14 Aug 2026, 08:1896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.