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🏫 Matematika Tower

🏫 Matematika Tower

A Roblox experience owned by Copyrend's Community.

PuzzleENeducationalmathparkour

Matematika Tower is a puzzle experience created on 2025-06-30. It has recorded 6,515,042 lifetime visits and 957,401 favorites. Currently, one user is playing. The experience holds an 83% like percentage. The game combines parkour with math equations that increase in difficulty as players climb.

Description (written by the developer; not a statement by this register)

🏫 Matematika Tower Welcome to Matematika Tower, a tower that tests both your parkour and your brain! As you climb, math equations will suddenly appear. You’ll have only a few seconds to choose the correct answer. If you get it wrong… it’s game over, and you’ll be sent back to the start! The higher you go, the harder the questions. Can you reach the top without making a single mistake? Climb smart, think fast, and prove you're a true Matematika master!

Last updated by the developer 13 Dec 2025, 17:55 UTC.

1
playing (measured 10 Aug 2026, 14:00 UTC)
6,515,042
lifetime visits
83%
liked (4,606 👍 / 919 👎)
957,401
favourites (147.0 per 1k visits)
30 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:003first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
249 R$
Magic Carpet
199 R$
Slap Tool
99 R$
Balloon
49 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression158,002

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.