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Toy Hide & Seek 🧸

Toy Hide & Seek 🧸

A Roblox experience owned by Peekabo.

Social & hangoutENhide and seektoy themesocial deduction

Toy Hide & Seek 🧸 is a social-hangout experience created on 2025-06-30. It has recorded 4,158,416 lifetime visits and 7,981 favorites. Currently, 45 players are active. The title holds a 54% like percentage. The description notes that weapons are fake and no toy is hurt.

Description (written by the developer; not a statement by this register)

Oh no!! Toys can walk and they are on the loose.... 🧸 HIDER: Disguise yourself as toy and blend in with others! 🔍 SEEKER: Find the disguised toys and eliminate them! 🌟 Don't worry. the weapons are fake and no toy is hurt :)

Last updated by the developer 10 Aug 2026, 23:05 UTC.

45
playing (measured 10 Aug 2026, 23:33 UTC)
4,158,416
lifetime visits
53%
liked (1,277 👍 / 1,116 👎)
9,892
favourites (2.4 per 1k visits)
30 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:3349first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RPG
599 R$
VIP
279 R$
2x Cash
199 R$
More Damage
179 R$
More Health
149 R$
2x Votes
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

535453.514 August 2026 — 54 % liked24 August 2026 — 54 % liked3 September 2026 — 54 % liked13 September 2026 — 54 % liked23 September 2026 — 54 % liked3 October 2026 — 54 % liked13 October 2026 — 54 % liked23 October 2026 — 53 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:1853-1
13 Oct 2026, 03:1754no change
3 Oct 2026, 03:1654no change
23 Sept 2026, 03:1654no change
13 Sept 2026, 03:1554no change
3 Sept 2026, 03:0854no change
24 Aug 2026, 03:0854no change
14 Aug 2026, 03:0754first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.