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Antariksa Expedition

Antariksa Expedition

A Roblox experience owned by Majas Studio.

AdventureENspace explorationsurvival mechanicsindonesian hiking theme

Antariksa Expedition is an adventure experience created on 2025-06-30. It has recorded 932,576 lifetime visits and 5,940 favorites. The title holds a 79% like percentage. Currently, zero users are playing. The game involves space exploration mechanics, including oxygen management and planet traversal, as described in its metadata.

Description (written by the developer; not a statement by this register)

Carry : Click player Suit up in your astronaut gear and prepare to explore mysterious planets and the endless wonders of the universe. From asteroid fields to distant galaxies, the expedition never stops. But be careful — oxygen is limited, and only the most strategic explorers will survive the journey to the edge of the universe. 🔸 Wear your space suit and helmet 🔸 Explore the unknown and unlock secrets 🔸 Stay alive — don’t run out of oxygen! Update Logs (18/07/2025) - Papan Galau - Alien Credits : Vincent Avia, Cloakwise321 Tags : Adventure, Expedition, Mount, Climb, Explore, Space, Planet, Indonesia, Puncak, Hiking, Experience, Exploration, Gunung

Last updated by the developer 18 Jul 2025, 05:18 UTC.

0
playing (measured 10 Aug 2026, 17:17 UTC)
932,576
lifetime visits
79%
liked (930 👍 / 254 👎)
5,927
favourites (6.4 per 1k visits)
30 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BoomBox
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Visiting · welcome669,997 · 0.00% win
Edge Of The Universe · progression111,179 · 0.00% win
You Met The Owner · social235 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:1579no change
14 Aug 2026, 16:0779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.