Squid Game Season 2 [NEW CODE REDEEM]
A Roblox experience owned by Comfortz Games.
MinigamesENSquid Game IPBattle RoyaleMini-games
Squid Game Season 2 [NEW CODE REDEEM] is a minigames experience created on 2025-06-30. The title has recorded 5,495,704 lifetime visits and 2,815 favorites. Currently, zero users are playing. The experience holds a 71% like percentage. It features six games including Red Light, Green Light and Mingle.
Description (written by the developer; not a statement by this register)
Welcome back, Player 456! Are you ready to dive into the thrilling challenges of Squid Game: Season 2? 🤝 Trade & form Alliances Create an alliance with your friends to take on the games together! 📦 Open Crates for Rare Skins Unbox exciting crates to unlock stunning rare skins and stand out from the competition. 🏆 Climb the Leaderboards Rack up kills and secure wins to showcase your dominance to friends and players worldwide. Become a top contender in the rankings! 🎮 6 Games currently featured: - Red Light, Green Light - Lights Off - Six Legs - Mingle - Rebellion - Bathroom Brawl Do you have what it takes to rise to the top? Join now and let the games begin! Tags: SquidGame, Roblox, Squid, Season2, RedLightGreenLight, SquidGameSeason2, Carousel, Rainbow
Last updated by the developer 2 Jul 2025, 20:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.