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Poppy Playtime 5 Chapter

Poppy Playtime 5 Chapter

A Roblox experience owned by БЕЗЗУБЫЙ СТУДИО.

HorrorENhorrormorphsaction

Poppy Playtime 5 Chapter is a horror experience created on 2025-07-01. It has recorded 1,684,895 lifetime visits and 101,258 favorites. Currently, 31 users are playing. The game holds a 76% like percentage. The description mentions daily updates, items, weapons, morphs, and cars.

Description (written by the developer; not a statement by this register)

Welcome to Poppy Playtime Chapter 5 📅 Updated Every Day 🔔👍 Click "Notify" and "Like" 👍 for game updates! 👍🔔 ⚔️ Lots of items and weapons! 🎭 More than 10+ morphs 👿 Fight evil monsters 🚘 Control cars 👍 Like the game and get more rewards! 🎁 🎁⬇⬇join this community to get more rewards ⬇⬇🎁 https://www.roblox.com/communities/35875782/unnamed#!/о 💖 Thanks for playing!

Last updated by the developer 30 Jul 2026, 14:08 UTC.

31
playing (measured 10 Aug 2026, 14:50 UTC)
1,684,895
lifetime visits
76%
liked (849 👍 / 269 👎)
105,135
favourites (62.4 per 1k visits)
1 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5045first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Huggy Wuggy Pet
69 R$
GrabPack
67 R$
CatNap Pet
65 R$
pianosaurus pet
50 R$
CatNap toy
50 R$
Doey pet
50 R$
Monster Doey Pet
50 R$
Yarnaby Pet
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

HI BRO · other1,281,421 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:3376no change
14 Aug 2026, 11:3276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.