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🏕️ MOUNT ULAP

🏕️ MOUNT ULAP

A Roblox experience owned by MOC Games.

AdventureENmountain explorationhiking simulationscenic adventure

🏕️ MOUNT ULAP is an adventure experience created on 2025-07-01. It has recorded 1,916,692 lifetime visits and 4,931 favorites. The game holds a 73% like percentage. Currently, zero users are playing. The experience features mountain trails, ziplines, and parachutes.

Description (written by the developer; not a statement by this register)

🏕️ Inspired by the beautiful Mount Ulap (not an exact replica), this game offers a peaceful yet exciting adventure through scenic mountain trails. Whether you're here to explore, chill, or take on a real hiking challenge, there's something for everyone. ✨ Features: 🌲 Sahur Forest 🏖️ Mountain Beach House 🌳 Treehouse 🏞️ Riverside Area 🚡 Ziplines 🪂 Parachutes 🧍👶 Piggyback / Carry Feature ⛰️ Summit View Area 📜 Summit Certificate ⚠️ (INCLUDES MINIMAL JUMPSCARES) 🛡️ Use Free Private Servers for a troll-free experience with your friends. 🚫 Any kind of cheating are strictly prohibited and will result in serious consequences. Tags: Expedition, Adventure, Camping, Exploration, Nature, Mountain, Challenge, Obstacles, Philippines, Mount Ulap, Hiking, Climbing, Summit, Sahur, Scenic, Multiplayer, Leaderboard, Relaxing, Realistic, Beach, Volleyball, Riverside, Treehouse, Travel, Forest, Peak.

Last updated by the developer 22 Feb 2026, 03:38 UTC.

0
playing (measured 10 Aug 2026, 16:20 UTC)
1,916,692
lifetime visits
74%
liked (1,831 👍 / 660 👎)
4,898
favourites (2.6 per 1k visits)
1 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Into the Forest · progression378,878 · 0.00% win
Summit Conquered · progression189,950 · 0.00% win
The Crystal Fireflies · collection44,857 · 0.00% win
Can i pet that dawg? · other25,852 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.514 August 2026 — 73 % liked23 September 2026 — 73 % liked13 October 2026 — 73 % liked23 October 2026 — 74 % liked14 August 202623 October 2026
4 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:4874+1
13 Oct 2026, 12:4773no change
23 Sept 2026, 12:4573no change
14 Aug 2026, 09:5273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.