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VS: VERSUS

VS: VERSUS

A Roblox experience owned by Heroplay Studios.

Fighting & PvPEN1v1 combatarena fightingpvp duel

VS: VERSUS is a fighting-pvp Roblox experience created on 2025-07-01. The game has recorded 596,660 lifetime visits and 12,103 favorites. Currently, zero users are playing. The title holds an 87% like percentage. Tags include duel, pvp, combat, arena, battlegrounds, fighting, 1v1, skills, abilities, magic, battleground, vs, versus.

Description (written by the developer; not a statement by this register)

⚔️ DUEL your way to the top! 🏆 Master skills, outplay rivals, and prove you’re the strongest fighter! 🔥 Quick matches. Big rewards. Endless action. ⚡ Unique abilities & weapons to dominate the arena 🎮 Play on PC, Mobile, & Console anytime, anywhere ⭐ In ALPHA: Like & Favorite for more updates! tags: duel, pvp, combat, arena, battlegrounds, fighting, 1v1, skills, abilities, magic, battleground, vs, versus

Last updated by the developer 25 Apr 2026, 23:36 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
596,660
lifetime visits
87%
liked (2,921 👍 / 436 👎)
12,086
favourites (20.3 per 1k visits)
1 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 Loadout Slots
249 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:4787no change
14 Aug 2026, 19:3887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.