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Steal a SCP [👽]

Steal a SCP [👽]

A Roblox experience owned by foundation goes crazy.

TycoonENSCP FoundationTycoonRoleplay

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a SCP 👍 Like the game and join the group 🎭 Next guaranteed Legendary SCP at 500 likes! How to play: 💀 Buy SCPs 🔹 Secure your foundation 🧠 Steal valuable SCPs from other players 💸 Generate insane cash to expand your foundation 👣 Rebirth to progress and unlock more exclusive SCPs ✋ Buy slaps and others gears to troll 💻 Supports Desktop, Mobile, Xbox and Tablet players

Last updated by the developer 29 Jan 2026, 05:12 UTC.

0
playing (measured 11 Aug 2026, 02:38 UTC)
221,111
lifetime visits
90%
liked (603 👍 / 68 👎)
665
favourites (3.0 per 1k visits)
1 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
3,000 R$
FLY
700 R$
Super Slap
400 R$
2x Money
200 R$
Increased Speed
189 R$
+2 Slots
179 R$
Invisibility Cloak
149 R$
Faster Rebirth
129 R$
VIP
99 R$
2x Offline Earnings
79 R$
Foundation Breach Alarm
70 R$
Auto Collect
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played steal a scp · other125,567 · 100.0% win
Stole someones scp · other24,916 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:4990no change
15 Aug 2026, 03:3390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.