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Obby Events (W.I.P)

Obby Events (W.I.P)

A Roblox experience owned by Ethereal Coterie.

Description (written by the developer; not a statement by this register)

A game where you try to beat the obby before everyone else but random events happen to try and stop you. You can win by hitting the green button at the end of the obby. This game is not finished so expect there to be bugs. there is only a few events right now and one map.

Last updated by the developer 22 Mar 2026, 00:37 UTC.

0
playing (measured 17 Sept 2026, 08:51 UTC)
418
lifetime visits
100%
liked (4 👍 / 0 👎)
1
favourites (2.4 per 1k visits)
1 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 08:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blud what da heck
9,996 R$
Ultra Donation
2,500 R$
Giant donation
800 R$
huge donation
400 R$
big donation
150 R$
medium donation
60 R$
small donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome entity · welcome13 · 0.00% win
Beat the Cumulus Obby for the first time! · progression3 · 0.00% win
Beat the Difficulty Chart Obby for the first time! · progression3 · 0.00% win
Beat the SFOTH Obby the first time! · progression3 · 0.00% win
Beat the Water Obby for the first time! · progression3 · 0.00% win
Beat the Inversion City obby for the first time! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.