[PVP ALPHA] Bloodfall (discontinued)
A Roblox experience owned by Bloodfall Team.
Fighting & PvPENPvPAlphaCombat
Description (written by the developer; not a statement by this register)
Open PvP Alpha is finally here ! This version was released with the intention of gathering as many feedbacks as possible. If you encounter any bug/glitches please make sure to report it at our communication server. You can help us make the game better ! ⚠️DATA WILL BE WIPED IN FUTURE VERSIONS ⚠️Economy and progression have been simplified for testing purposes.
Last updated by the developer 12 Aug 2026, 17:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 17:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.