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[💸] Everything's 1R$ 💰

[💸] Everything's 1R$ 💰

A Roblox experience owned by Marathon Studios!.

MinigamesENminigamebrainroteconomy

Description (written by the developer; not a statement by this register)

🎉 Welcome to Everything’s 1R$ - where everything costs just 1 Robux. 🎟️ VIP Room? 1 Robux. 🧠 Brainrot Place? 1 Robux. 🥚 Legendary Pets? 1 Robux. 💥 Bazooka to blast your friend? Still 1 Robux. 💸 No overpriced junk. Just fun, fair, and affordable chaos for everyone! 🎮 What’s Inside: 🌀 Brainrot quizzes & creative minigames 😂 Wacky troll tools 🐾 Cute (and cursed) pets 👕 Cool cosmetics 🧗‍♂️ Infinite ladders 🎁 Surprises around every corner 💻 Supports: PC, Mobile, Tablet 💜 Like the game & join our group for updates!

Last updated by the developer 22 Aug 2025, 11:23 UTC.

0
playing (measured 14 Aug 2026, 00:05 UTC)
65,766
lifetime visits
10%
liked (114 👍 / 1,017 👎)
5,922
favourites (90.0 per 1k visits)
1 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 00:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Door 2
5 R$
VIP Door 1
5 R$
Triple Hatch
3 R$
Auto Hatch
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Rebirth · progression1,838 · 0.00% win
First Hatch! · collection226 · 0.00% win
Rebirth Beginner · progression36 · 0.00% win
Rebirth Grinder · progression13 · 0.00% win
Rookie Hatcher · collection12 · 0.00% win
Rebirth Veteran · progression5 · 0.00% win
Rebirth Master · progression2 · 0.00% win
Egg Hunter · collection2 · 0.00% win
Master of Eggs · collection0 · 0.00% win
Legendary Hatcher · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

1015 August 2026 — 10 % liked4 September 2026 — 10 % liked24 October 2026 — 10 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 9–11 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 20:3810no change
4 Sept 2026, 16:5110no change
15 Aug 2026, 15:0810first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.