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💎⛏️ModdedWorld 67:LuckyOP 💎⛏️

💎⛏️ModdedWorld 67:LuckyOP 💎⛏️

A Roblox experience owned by Only Verifieds Peoples.

Sandbox & buildingENsandboxsurvivalcrafting

Description (written by the developer; not a statement by this register)

⚠️ Disclaimer This is an original sandbox game created with custom and publicly available assets. It is not affiliated with or copied from any existing franchise and respects all intellectual property rights. 👍 Like & Favorite for Updates! ⭐ 📜 How to Play • Gather resources and build your base. • Craft tools, mine materials, and grow crops. • Explore an endless world. • Enjoy free private servers with automatic saving. 🎮 Controls • Left Click – Break • Right Click – Place / Interact • E – Open Inventory • Q – Drop Items

Last updated by the developer 23 Jun 2026, 18:12 UTC.

65
playing (measured 11 Aug 2026, 00:46 UTC)
133,745
lifetime visits
52%
liked (257 👍 / 234 👎)
2,044
favourites (15.3 per 1k visits)
1 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:4632first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Temp Owner
99 R$
Admin
69 R$
Extra Health
69 R$
VIP
29 R$
GOLD SWORD
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome348,901 · 0.00% win
Beginner's Luck · collection0 · 0.00% win
Jackpot! · collection0 · 0.00% win
Meet the Developer! · secret0 · 0.00% win
Diamond Fortune · collection0 · 0.00% win
Rainbow Luck · collection0 · 0.00% win
Met the Owner! · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

52585515 August 2026 — 58 % liked25 August 2026 — 53 % liked4 September 2026 — 53 % liked14 September 2026 — 52 % liked24 September 2026 — 53 % liked4 October 2026 — 53 % liked14 October 2026 — 52 % liked24 October 2026 — 52 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:0052no change
14 Oct 2026, 12:5352-1
4 Oct 2026, 12:5253no change
24 Sept 2026, 12:5153+1
14 Sept 2026, 12:0652-1
4 Sept 2026, 12:0553no change
25 Aug 2026, 12:0553-5
15 Aug 2026, 12:0458first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.